At the Center for Digital Humanities at Princeton, I work on user experience and visual design collaboratively with scholars for scholarly web-based projects to help answer research questions. We recently launched Derrida’s Margins. Read my statement on the project site.
Interactive Design
Interactive Design
My presentation at the AIGA Design Educator Conference contemplates on how to better embed design to the research process as a tool. It reflects on our workflow for integrating design processes with software development for Digital Humanities projects at Princeton.
Collaborated with Rebecca Sutton Koeser
Collaborated with Rebecca Sutton Koeser
The project investigates
and reinterprets the influential parameters of two opposing concepts —
lightness and heaviness. Coding process in Grounded Theory, a qualitative method commonly used in social
science, has been utilized
to identity qualities that will influence the
perception of lightness from literature and art and design projects. By presenting an analytical lens as a tool to
inspect design and other aesthetic phenomena, it offers an explanation of the
rather elusive concept of lightness.
Pratt Communications Design MFA
Pratt Communications Design MFA